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Yalu

Yalu is a tense, competition-oriented game covering the Communist Chinese surprise attack against the U.S.-led U.N. army in the winter of 1950. Units are mostly divisions, with a few regiments and battalions. Ground scale is 10 miles per hex and turns are weekly. Weather plays a predominant role, influencing movement and combat options for both sides. Yalu, like no other game, effectively shows the differences in the opposing sides’ Rules of Engagement - the two sides simply feel and play differently. This is the second edition of John Hill's Yalu; the first was published by GDW in 1977. This 30th anniversary edition has been renovated and updated, including all errata from the original and many new tweaks and adjustments, insuring both a high level of historical flavor, smooth game-play and maintaining the game’s near 50-50 balance.
Please post specific questions about this game here. Also, exchange strategy, variants, scenarios, and other observations pertaining to the game.
Yalu Home Page | Yalu@Consimworld
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