Now available from Compass Games - Silent War.

Silent War is a solitaire simulation of the United States' submarine war against Imperial Japan during the Second World War. The scenarios allow players to recreate various stages of the war or the entire campaign. In each of these scenarios, the player takes on the role of Commander Submarines, US Pacific Fleet (ComSubPac), deploying available submarines from either Pearl Harbor or Brisbane in order to attack the Japanese Navy. Additionally, in the patrol game, using single submarines, players can recreate some of the war's most famous patrols. The amount of flexibility the game allows the player is tremendous, a single submarine patrol can be completed in 10 minutes, the various campaigns can be completed in 10 or more hours depending on which campaign you play and your progress as commander.

Every American submarine that was deployed to the Pacific in World War II has its own oversize easy to handle counter in the game. Each counter has the correct side view illustration in color for that class of submarine. The game map covers the huge expanse of the Pacific Theater of submarine operations from the Aleutians to Australia and from Samoa to the Sea of Japan! The map encapsulates most of the information a player needs to play, with a unique set of easy to use graphic charts. The rules will have the player running his first submarine patrol within 45 minutes of opening the game box! Special rules include American torpedo improvement, ultra, submarine repair and readiness, wolfpacks, campaign and combat events, war progress, patrol and search, TDC solutions, merchant shipping, Japanese battleship doctrine, two player rules and so much more!

· 5 counter sheets, mounted, die cut and full color printed on both sides: 3.5 sheets of long (1.3" x 0.65") submarine counters and 1.5 sheets of large (0.65" x 0.65") counters. · 1 full color map: 28" x 22" · 1 combat display: 8.5" x 11" full color print 1 side · 1 submarine tender display: 8.5" x 11" full color printed 1 side · 1 tables and charts display: 8.5" x 11" full color printed both sides · 1 counter explanation chart/sub comparison chart: 8.5" x 11" full color printed both sides · 1 24-page rule book · 1 24-page scenario book · 1 10-sided die · 1 full color box and lid to store it all in...

Now available from Compass Games - Bitter End.

Bitter End is an operational-level simulation of the German attempts to relieve the encircled Hungarian capital of Budapest, besieged by Soviet forces, in January 1945. Compass Games brings to you this hard-to-find classic in a new, upgraded deluxe edition!

By January of 1945 Nazi Germany’s military fate was sealed. There was nothing the German forces in Hungary could have achieved that could have substantially delayed or even mitigated this defeat. That did not deter the German attempt to relieve Budapest. Hitler’s goal in ordering the attack toward Budapest was not the rescue of its garrison, but rather the recapture and retention of the city. The garrison was in fact ordered not to break out but instead to hold and await relief. Few commanders on the German side took the idea of the retention of Budapest seriously, however. Had the relieving German forces gotten to within a few miles of the city, a breakout probably would have been attempted.

Bitter End lets the players explore the historical possibilities with two scenarios. In addition, players can test their skills with several viable historical alternatives, with the inclusion of forces that could have been available to the respective commanders, allowing a large variety of options. Bitter End is VERY suitable for solitaire play!

Included in this deluxe edition of a classic, Compass Games has increased the size of the map to include two 22"x34"sections, 456 back-printed die-cut counters (we increased the size of them too!) a rulebook complete with scenarios and historical commentary (for the first time available in English), example of play (not previously available) set-up charts and tables on three full-color cardstock play aids (graphically upgraded and improved!) all combine to provide sumptuous game experience and a virtual time machine to explore this compelling Bitter End…

2 maps - each map is 34 x 22, so with a 1 inch overlap the playing surface is 34 x 43 · 2 full sheets of 9/16" counters (456 counters), printed both sides · 3 full color play aids 11 x 17" printed both sides on cardstock · 3 full color play aids 8.5 x 11" printed both sides on cardstock · 1 rule book, 24 pages with full historical notes and an extensive example of the combat system · 1 6-sided die, Boxed.

To place an order please go to our website at:

www.compassgames.com/

Good Gaming!